Triggers when ...Edit
If a player walks on the tile where this entity is. The player must be of course fulfil the condition set in the Triggered by setting.
Behaviour if it gets triggeredEdit
If a Trigger_Move entity gets itself triggered, it can be disabled or enabled again. A disabled Trigger_Move does not trigger itself if a player walks on its tile. On round start, the Trigger_Move is enabled.
- Triggered by: What kind of player is needed to trigger the entity. It can be selected wheather it can be everyone or just members of a certain team