The standard game mode is the first of the 5 default game modes available in Counter-Strike 2D, having the ID 0.
Goal[]
The goal of this game mode is to either complete the map objective or kill the whole enemy team. When a player dies, he/she will stay spectating and marked as *DEAD* until the round ends. The game will also end when the time has ended, which depending on the mp_roundtime setting, ranging from 1 to 99 minutes.
Tactics[]
Because of the fact that when you are killed you are not able to respawn, the best tactical elements are:
- Stick together. You are an easy target if you're being a Rambo or a lone wolf.
- Watch your back[1]. You can't see who's behind you so check it every now and then.
- If all possible, flank the enemy team. Just make sure you are not going to flank one side alone.
- Don't go rushing as it usually causes quick death;
- Don't camp. Your teammates may need you, and even if not, you'll still most likely be killed and called a 'noob'.
- Try to complete the map objective. Killing the enemy team is not always the best, quickest and easiest solution.
Maps played[]
Usually, the following map types are ran with Standard game mode:
- Assassination (as_)
- Hostage Rescue (cs_)
- Bomb Defuse (de_)
- Aim Training (aim_)
- Highly explosives (he_)
- Knife arena (ka_)
- AWP Arena (awp_)
Screenshots[]
Notes and references[]
- ↑ Applies only for servers with Fog of War.